Foundations of 3D Graphics Programming von Jim X. Chen | Using JOGL and Java3D | ISBN 9781846281853

Foundations of 3D Graphics Programming

Using JOGL and Java3D

von Jim X. Chen und Edward J. Wegman
Mitwirkende
Autor / AutorinJim X. Chen
Autor / AutorinEdward J. Wegman
Buchcover Foundations of 3D Graphics Programming | Jim X. Chen | EAN 9781846281853 | ISBN 1-84628-185-7 | ISBN 978-1-84628-185-3

Foundations of 3D Graphics Programming

Using JOGL and Java3D

von Jim X. Chen und Edward J. Wegman
Mitwirkende
Autor / AutorinJim X. Chen
Autor / AutorinEdward J. Wegman

This new reference text offers a shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. It covers all graphics basics and several advanced topics, without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. The book is designed as quick manual for scientists and engineers who understand Java programming to learn 3D graphics, and serves as a concise 3D graphics textbook for students who know programming basics already.